Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - $0.30
Lightly Played - $0.30
Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Non-English - $0.30
Lightly Played Non-English - $0.30
Played Non-English - $0.20
Heavily Played Non-English - $0.20
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.60
Lightly Played Foil - $0.60
Played Foil - $0.50
Heavily Played Foil - $0.40
Damaged Foil - $0.30
Near Mint Foil Non-English - $0.60
Lightly Played Foil Non-English - $0.60
Played Foil Non-English - $0.50
Heavily Played Foil Non-English - $0.40
Damaged Foil Non-English - $0.30