Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $3.60
Lightly Played - $3.20
Played - $2.50
Heavily Played - $2.20
Damaged - $1.80
Near Mint Non-English - $3.60
Lightly Played Non-English - $3.20
Played Non-English - $2.50
Heavily Played Non-English - $2.20
Damaged Non-English - $1.80