Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or a Rogue.)
Flying
When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
Near Mint - $0.40
Near Mint Non-English - $0.40
Lightly Played - $0.30
Lightly Played Non-English - $0.30
Played - $0.30
Played Non-English - $0.30
Heavily Played - $0.20
Heavily Played Non-English - $0.20
Damaged - $0.20
Damaged Non-English - $0.20