Grasp of Fate
[Wilds of Eldraine: Enchanting Tales ]

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    Set: Wilds of Eldraine: Enchanting Tales
    Type: Enchantment
    Rarity: Uncommon
    Cost: {1}{W}{W}
    When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
    "The witch wrapped her heart in briar vines, hid it away in the ancient keep in the depths of the forest. If none could find it, the prophecy could never come to pass." —Beyond the Great Henge

    Non Foil Prices

    Near Mint - $0.20
    Lightly Played - $0.20
    Played - $0.20
    Heavily Played - $0.10
    Damaged - $0.10
    Near Mint Non-English - $0.20
    Lightly Played Non-English - $0.20
    Played Non-English - $0.20
    Heavily Played Non-English - $0.10
    Damaged Non-English - $0.10

    Foil Prices

    Near Mint Foil - $0.30
    Lightly Played Foil - $0.20
    Played Foil - $0.20
    Heavily Played Foil - $0.20
    Damaged Foil - $0.20
    Near Mint Foil Non-English - $0.30
    Lightly Played Foil Non-English - $0.20
    Played Foil Non-English - $0.20
    Heavily Played Foil Non-English - $0.20
    Damaged Foil Non-English - $0.20
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