Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
Near Mint - $3.30
Lightly Played - $3.00
Played - $2.40
Heavily Played - $2.00
Damaged - $1.70
Near Mint Non-English - $3.30
Lightly Played Non-English - $3.00
Played Non-English - $2.40
Heavily Played Non-English - $2.00
Damaged Non-English - $1.70