(Gain the next level as a sorcery to add its ability.) When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. {1}{G}: Level 2 Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. {3}{G}: Level 3 At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Near Mint - $0.40
Lightly Played - $0.40
Played - $0.30
Heavily Played - $0.30
Damaged - $0.20
Near Mint Non-English - $0.40
Lightly Played Non-English - $0.40
Played Non-English - $0.30
Heavily Played Non-English - $0.30
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.70
Lightly Played Foil - $0.60
Played Foil - $0.50
Heavily Played Foil - $0.40
Damaged Foil - $0.40
Near Mint Foil Non-English - $0.70
Lightly Played Foil Non-English - $0.60
Played Foil Non-English - $0.50
Heavily Played Foil Non-English - $0.40
Damaged Foil Non-English - $0.40