Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
{1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
{1}{R}: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - $1.20
Lightly Played - $1.10
Played - $0.80
Heavily Played - $0.70
Damaged - $0.60
Near Mint Non-English - $1.20
Lightly Played Non-English - $1.10
Played Non-English - $0.80
Heavily Played Non-English - $0.70
Damaged Non-English - $0.60
Foil Prices
Near Mint Foil - $6.00
Lightly Played Foil - $5.40
Played Foil - $4.20
Heavily Played Foil - $3.60
Damaged Foil - $3.00
Near Mint Foil Non-English - $6.00
Lightly Played Foil Non-English - $5.40
Played Foil Non-English - $4.20
Heavily Played Foil Non-English - $3.60
Damaged Foil Non-English - $3.00