Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $5.50
Near Mint Non-English - $5.50
Lightly Played - $4.90
Lightly Played Non-English - $4.90
Played - $3.80
Played Non-English - $3.80
Heavily Played - $3.30
Heavily Played Non-English - $3.30
Damaged - $2.80
Damaged Non-English - $2.80