Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Near Mint - $0.40
Near Mint Non-English - $0.40
Lightly Played - $0.30
Lightly Played Non-English - $0.30
Played - $0.30
Played Non-English - $0.30
Heavily Played - $0.20
Heavily Played Non-English - $0.20
Damaged - $0.20
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $1.10
Near Mint Foil Non-English - $1.10
Lightly Played Foil - $1.00
Lightly Played Foil Non-English - $1.00
Played Foil - $0.80
Played Foil Non-English - $0.80
Heavily Played Foil - $0.70
Heavily Played Foil Non-English - $0.70
Damaged Foil - $0.60
Damaged Foil Non-English - $0.60