Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $15.90
Near Mint Non-English - $15.90
Lightly Played - $14.30
Lightly Played Non-English - $14.30
Played - $11.10
Played Non-English - $11.10
Heavily Played - $9.60
Heavily Played Non-English - $9.60
Damaged - $8.00
Damaged Non-English - $8.00