{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Near Mint - $0.50
Near Mint Non-English - $0.50
Lightly Played - $0.50
Lightly Played Non-English - $0.50
Played - $0.40
Played Non-English - $0.40
Heavily Played - $0.30
Heavily Played Non-English - $0.30
Damaged - $0.30
Damaged Non-English - $0.30
Foil Prices
Near Mint Foil - $3.00
Near Mint Foil Non-English - $3.00
Lightly Played Foil - $2.70
Lightly Played Foil Non-English - $2.70
Played Foil - $2.10
Played Foil Non-English - $2.10
Heavily Played Foil - $1.80
Heavily Played Foil Non-English - $1.80
Damaged Foil - $1.50
Damaged Foil Non-English - $1.50