Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
{R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
{R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
Near Mint - $7.80
Near Mint Non-English - $7.80
Lightly Played - $7.10
Lightly Played Non-English - $7.10
Played - $5.50
Played Non-English - $5.50
Heavily Played - $4.70
Heavily Played Non-English - $4.70
Damaged - $3.90
Damaged Non-English - $3.90