Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $0.90
Lightly Played - $0.80
Played - $0.70
Heavily Played - $0.60
Damaged - $0.50
Near Mint Non-English - $0.90
Lightly Played Non-English - $0.80
Played Non-English - $0.70
Heavily Played Non-English - $0.60
Damaged Non-English - $0.50