Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $5.60
Near Mint Non-English - $5.60
Lightly Played - $5.10
Lightly Played Non-English - $5.10
Played - $4.00
Played Non-English - $4.00
Heavily Played - $3.40
Heavily Played Non-English - $3.40
Damaged - $2.80
Damaged Non-English - $2.80