Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $7.30
Near Mint Non-English - $7.30
Lightly Played - $6.60
Lightly Played Non-English - $6.60
Played - $5.20
Played Non-English - $5.20
Heavily Played - $4.40
Heavily Played Non-English - $4.40
Damaged - $3.70
Damaged Non-English - $3.70