Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Near Mint - $0.20
Lightly Played - $0.10
Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.20
Lightly Played Non-English - $0.10
Played Non-English - $0.10
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.20
Lightly Played Foil - $0.20
Played Foil - $0.20
Heavily Played Foil - $0.20
Damaged Foil - $0.10
Near Mint Foil Non-English - $0.20
Lightly Played Foil Non-English - $0.20
Played Foil Non-English - $0.20
Heavily Played Foil Non-English - $0.20
Damaged Foil Non-English - $0.10