Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
Near Mint - $7.30
Lightly Played - $6.60
Played - $5.10
Heavily Played - $4.40
Damaged - $3.70
Near Mint Non-English - $7.30
Lightly Played Non-English - $6.60
Played Non-English - $5.10
Heavily Played Non-English - $4.40
Damaged Non-English - $3.70