Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal — {1},{T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Near Mint - $0.50
Lightly Played - $0.50
Played - $0.40
Heavily Played - $0.30
Damaged - $0.30
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.50
Played Non-English - $0.40
Heavily Played Non-English - $0.30
Damaged Non-English - $0.30