Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $9.60
Lightly Played - $8.60
Played - $6.70
Heavily Played - $5.80
Damaged - $4.80
Near Mint Non-English - $9.60
Lightly Played Non-English - $8.60
Played Non-English - $6.70
Heavily Played Non-English - $5.80
Damaged Non-English - $4.80