Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $9.70
Lightly Played - $8.80
Played - $6.80
Heavily Played - $5.90
Damaged - $4.90
Near Mint Non-English - $9.70
Lightly Played Non-English - $8.80
Played Non-English - $6.80
Heavily Played Non-English - $5.90
Damaged Non-English - $4.90