Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Near Mint - $0.30
Lightly Played - $0.30
Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Non-English - $0.30
Lightly Played Non-English - $0.30
Played Non-English - $0.20
Heavily Played Non-English - $0.20
Damaged Non-English - $0.20