Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Near Mint - $13.00
Lightly Played - $11.70
Played - $9.10
Heavily Played - $7.80
Damaged - $6.50
Near Mint Non-English - $13.00
Lightly Played Non-English - $11.70
Played Non-English - $9.10
Heavily Played Non-English - $7.80
Damaged Non-English - $6.50