Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Seafaring Werewolf can’t be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - $0.40
Lightly Played - $0.30
Played - $0.30
Heavily Played - $0.20
Damaged - $0.20
Near Mint Non-English - $0.40
Lightly Played Non-English - $0.30
Played Non-English - $0.30
Heavily Played Non-English - $0.20
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $5.10
Lightly Played Foil - $4.60
Played Foil - $3.60
Heavily Played Foil - $3.10
Damaged Foil - $2.60
Near Mint Foil Non-English - $5.10
Lightly Played Foil Non-English - $4.60
Played Foil Non-English - $3.60
Heavily Played Foil Non-English - $3.10
Damaged Foil Non-English - $2.60