{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Near Mint - $0.70
Near Mint Non-English - $0.70
Lightly Played - $0.70
Lightly Played Non-English - $0.70
Played - $0.50
Played Non-English - $0.50
Heavily Played - $0.40
Heavily Played Non-English - $0.40
Damaged - $0.40
Damaged Non-English - $0.40
Foil Prices
Near Mint Foil - $4.70
Near Mint Foil Non-English - $4.70
Lightly Played Foil - $4.20
Lightly Played Foil Non-English - $4.20
Played Foil - $3.30
Played Foil Non-English - $3.30
Heavily Played Foil - $2.80
Heavily Played Foil Non-English - $2.80
Damaged Foil - $2.40
Damaged Foil Non-English - $2.40