Spike Hatcher enters the battlefield with six +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
Near Mint - $0.70
Near Mint Non-English - $0.70
Lightly Played - $0.60
Lightly Played Non-English - $0.60
Played - $0.50
Played Non-English - $0.50
Heavily Played - $0.40
Heavily Played Non-English - $0.40
Damaged - $0.40
Damaged Non-English - $0.40