Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $1.00
Lightly Played - $0.90
Played - $0.70
Heavily Played - $0.60
Damaged - $0.50
Near Mint Non-English - $1.00
Lightly Played Non-English - $0.90
Played Non-English - $0.70
Heavily Played Non-English - $0.60
Damaged Non-English - $0.50