Trample Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Near Mint - $0.50
Lightly Played - $0.40
Played - $0.30
Heavily Played - $0.30
Damaged - $0.30
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.40
Played Non-English - $0.30
Heavily Played Non-English - $0.30
Damaged Non-English - $0.30
Foil Prices
Near Mint Foil - $0.80
Lightly Played Foil - $0.70
Played Foil - $0.50
Heavily Played Foil - $0.50
Damaged Foil - $0.40
Near Mint Foil Non-English - $0.80
Lightly Played Foil Non-English - $0.70
Played Foil Non-English - $0.50
Heavily Played Foil Non-English - $0.50
Damaged Foil Non-English - $0.40