Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Near Mint - $0.10
Lightly Played - $0.10
Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.10
Lightly Played Non-English - $0.10
Played Non-English - $0.10
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.20
Lightly Played Foil - $0.20
Played Foil - $0.10
Heavily Played Foil - $0.10
Damaged Foil - $0.10
Near Mint Foil Non-English - $0.20
Lightly Played Foil Non-English - $0.20
Played Foil Non-English - $0.10
Heavily Played Foil Non-English - $0.10
Damaged Foil Non-English - $0.10