When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Near Mint - $0.50
Near Mint Non-English - $0.50
Lightly Played - $0.40
Lightly Played Non-English - $0.40
Played - $0.40
Played Non-English - $0.40
Heavily Played - $0.30
Heavily Played Non-English - $0.30
Damaged - $0.30
Damaged Non-English - $0.30