Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Near Mint - $0.20
Near Mint Non-English - $0.20
Lightly Played - $0.20
Lightly Played Non-English - $0.20
Played - $0.10
Played Non-English - $0.10
Heavily Played - $0.10
Heavily Played Non-English - $0.10
Damaged - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.30
Near Mint Foil Non-English - $0.30
Lightly Played Foil - $0.30
Lightly Played Foil Non-English - $0.30
Played Foil - $0.30
Played Foil Non-English - $0.30
Heavily Played Foil - $0.20
Heavily Played Foil Non-English - $0.20
Damaged Foil - $0.20
Damaged Foil Non-English - $0.20