Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Near Mint - $0.10
Near Mint Non-English - $0.10
Lightly Played - $0.10
Lightly Played Non-English - $0.10
Played - $0.10
Played Non-English - $0.10
Heavily Played - $0.10
Heavily Played Non-English - $0.10
Damaged - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.50
Near Mint Foil Non-English - $0.50
Lightly Played Foil - $0.50
Lightly Played Foil Non-English - $0.50
Played Foil - $0.40
Played Foil Non-English - $0.40
Heavily Played Foil - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil - $0.30
Damaged Foil Non-English - $0.30