As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Near Mint - $0.20
Lightly Played - $0.20
Played - $0.20
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.20
Lightly Played Non-English - $0.20
Played Non-English - $0.20
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.20
Lightly Played Foil - $0.20
Played Foil - $0.10
Heavily Played Foil - $0.10
Damaged Foil - $0.10
Near Mint Foil Non-English - $0.20
Lightly Played Foil Non-English - $0.20
Played Foil Non-English - $0.10
Heavily Played Foil Non-English - $0.10
Damaged Foil Non-English - $0.10