Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Near Mint - $0.10
Lightly Played - $0.10
Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.10
Lightly Played Non-English - $0.10
Played Non-English - $0.10
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10