Flash (You may cast this spell any time you could cast an instant.) Trample
Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface.
Near Mint - $0.10
Lightly Played - $0.10
Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.10
Lightly Played Non-English - $0.10
Played Non-English - $0.10
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10