Barkhide Troll enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Near Mint - $0.10
Near Mint Non-English - $0.10
Lightly Played - $0.10
Lightly Played Non-English - $0.10
Played - $0.10
Played Non-English - $0.10
Heavily Played - $0.10
Heavily Played Non-English - $0.10
Damaged - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.40
Near Mint Foil Non-English - $0.40
Lightly Played Foil - $0.40
Lightly Played Foil Non-English - $0.40
Played Foil - $0.30
Played Foil Non-English - $0.30
Heavily Played Foil - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil - $0.20
Damaged Foil Non-English - $0.20