When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
Near Mint - $0.30
Near Mint Non-English - $0.30
Lightly Played - $0.30
Lightly Played Non-English - $0.30
Played - $0.20
Played Non-English - $0.20
Heavily Played - $0.20
Heavily Played Non-English - $0.20
Damaged - $0.20
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.70
Near Mint Foil Non-English - $0.70
Lightly Played Foil - $0.70
Lightly Played Foil Non-English - $0.70
Played Foil - $0.50
Played Foil Non-English - $0.50
Heavily Played Foil - $0.50
Heavily Played Foil Non-English - $0.50
Damaged Foil - $0.40
Damaged Foil Non-English - $0.40