Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $3.60
Near Mint Non-English - $3.60
Lightly Played - $3.30
Lightly Played Non-English - $3.30
Played - $2.60
Played Non-English - $2.60
Heavily Played - $2.20
Heavily Played Non-English - $2.20
Damaged - $1.80
Damaged Non-English - $1.80