Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $3.80
Near Mint Non-English - $3.80
Lightly Played - $3.40
Lightly Played Non-English - $3.40
Played - $2.70
Played Non-English - $2.70
Heavily Played - $2.30
Heavily Played Non-English - $2.30
Damaged - $1.90
Damaged Non-English - $1.90