Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $2.60
Near Mint Non-English - $2.60
Lightly Played - $2.40
Lightly Played Non-English - $2.40
Played - $1.90
Played Non-English - $1.90
Heavily Played - $1.60
Heavily Played Non-English - $1.60
Damaged - $1.30
Damaged Non-English - $1.30