At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Near Mint - $0.60
Near Mint Non-English - $0.60
Lightly Played - $0.60
Lightly Played Non-English - $0.60
Played - $0.40
Played Non-English - $0.40
Heavily Played - $0.40
Heavily Played Non-English - $0.40
Damaged - $0.30
Damaged Non-English - $0.30