Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $15.60
Near Mint Non-English - $15.60
Lightly Played - $14.00
Lightly Played Non-English - $14.00
Played - $10.90
Played Non-English - $10.90
Heavily Played - $9.40
Heavily Played Non-English - $9.40
Damaged - $7.80
Damaged Non-English - $7.80