Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
—Laboratory notes
Near Mint - $0.10
Near Mint Non-English - $0.10
Lightly Played - $0.10
Lightly Played Non-English - $0.10
Played - $0.10
Played Non-English - $0.10
Heavily Played - $0.10
Heavily Played Non-English - $0.10
Damaged - $0.10
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.50
Near Mint Foil Non-English - $0.50
Lightly Played Foil - $0.40
Lightly Played Foil Non-English - $0.40
Played Foil - $0.30
Played Foil Non-English - $0.30
Heavily Played Foil - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil - $0.30
Damaged Foil Non-English - $0.30