Rush of Battle
[Khans of Tarkir ]

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    Common
    Set: Khans of Tarkir
    Type: Sorcery
    Cost: {3}{W}
    Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)


    The Mardu charge reflects the dragon's speed—and its hunger.

    Non Foil Prices

    Near Mint - $0.10
    Near Mint Non-English - $0.10
    Lightly Played - $0.10
    Lightly Played Non-English - $0.10
    Played - $0.10
    Played Non-English - $0.10
    Heavily Played - $0.10
    Heavily Played Non-English - $0.10
    Damaged - $0.10
    Damaged Non-English - $0.10

    Foil Prices

    Near Mint Foil - $0.20
    Near Mint Foil Non-English - $0.20
    Lightly Played Foil - $0.20
    Lightly Played Foil Non-English - $0.20
    Played Foil - $0.20
    Played Foil Non-English - $0.20
    Heavily Played Foil - $0.20
    Heavily Played Foil Non-English - $0.20
    Damaged Foil - $0.10
    Damaged Foil Non-English - $0.10
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