Freerunning 2R (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Near Mint - $2.20
Lightly Played - $2.00
Played - $1.60
Heavily Played - $1.40
Damaged - $1.10
Near Mint Non-English - $2.20
Lightly Played Non-English - $2.00
Played Non-English - $1.60
Heavily Played Non-English - $1.40
Damaged Non-English - $1.10
Foil Prices
Near Mint Foil - $2.20
Lightly Played Foil - $1.90
Played Foil - $1.50
Heavily Played Foil - $1.30
Damaged Foil - $1.10
Near Mint Foil Non-English - $2.20
Lightly Played Foil Non-English - $1.90
Played Foil Non-English - $1.50
Heavily Played Foil Non-English - $1.30
Damaged Foil Non-English - $1.10