Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Near Mint - $3.40
Lightly Played - $3.10
Played - $2.40
Heavily Played - $2.10
Damaged - $1.70
Near Mint Non-English - $3.40
Lightly Played Non-English - $3.10
Played Non-English - $2.40
Heavily Played Non-English - $2.10
Damaged Non-English - $1.70