{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Near Mint - $0.30
Lightly Played - $0.30
Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Non-English - $0.30
Lightly Played Non-English - $0.30
Played Non-English - $0.20
Heavily Played Non-English - $0.20
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.40
Lightly Played Foil - $0.40
Played Foil - $0.30
Heavily Played Foil - $0.30
Damaged Foil - $0.20
Near Mint Foil Non-English - $0.40
Lightly Played Foil Non-English - $0.40
Played Foil Non-English - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil Non-English - $0.20