Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $1.40
Lightly Played - $1.30
Played - $1.00
Heavily Played - $0.90
Damaged - $0.70
Near Mint Non-English - $1.40
Lightly Played Non-English - $1.30
Played Non-English - $1.00
Heavily Played Non-English - $0.90
Damaged Non-English - $0.70