Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.
Near Mint - $0.30
Lightly Played - $0.30
Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Non-English - $0.30
Lightly Played Non-English - $0.30
Played Non-English - $0.20
Heavily Played Non-English - $0.20
Damaged Non-English - $0.20