Hexproof You can't cast noncreature spells. {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
Near Mint - $0.10
Lightly Played - $0.10
Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Non-English - $0.10
Lightly Played Non-English - $0.10
Played Non-English - $0.10
Heavily Played Non-English - $0.10
Damaged Non-English - $0.10