At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on Overclocked Electromancer. Whenever Overclocked Electromancer attacks, double its power until end of turn. Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X {E}, where X is that excess damage.
Near Mint - $0.20
Lightly Played - $0.20
Played - $0.20
Heavily Played - $0.20
Damaged - $0.10
Near Mint Non-English - $0.20
Lightly Played Non-English - $0.20
Played Non-English - $0.20
Heavily Played Non-English - $0.20
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $152.30
Lightly Played Foil - $137.00
Played Foil - $106.60
Heavily Played Foil - $91.40
Damaged Foil - $76.20
Near Mint Foil Non-English - $152.30
Lightly Played Foil Non-English - $137.00
Played Foil Non-English - $106.60
Heavily Played Foil Non-English - $91.40
Damaged Foil Non-English - $76.20