Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
Near Mint - $8.20
Lightly Played - $7.30
Played - $5.70
Heavily Played - $4.90
Damaged - $4.10
Near Mint Non-English - $8.20
Lightly Played Non-English - $7.30
Played Non-English - $5.70
Heavily Played Non-English - $4.90
Damaged Non-English - $4.10