Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Near Mint - $3.30
Lightly Played - $3.00
Played - $2.30
Heavily Played - $2.00
Damaged - $1.70
Near Mint Non-English - $3.30
Lightly Played Non-English - $3.00
Played Non-English - $2.30
Heavily Played Non-English - $2.00
Damaged Non-English - $1.70
Foil Prices
Near Mint Foil - $12.40
Lightly Played Foil - $11.10
Played Foil - $8.70
Heavily Played Foil - $7.40
Damaged Foil - $6.20
Near Mint Foil Non-English - $12.40
Lightly Played Foil Non-English - $11.10
Played Foil Non-English - $8.70
Heavily Played Foil Non-English - $7.40
Damaged Foil Non-English - $6.20